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	<title>www.digitalpains.net &#187; Biztalk c#</title>
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		<title>VirtualStream and ReadOnlySeekableStream</title>
		<link>http://www.digitalpains.net/programming/biztalk/virtualstream-and-readonlyseekablestream</link>
		<comments>http://www.digitalpains.net/programming/biztalk/virtualstream-and-readonlyseekablestream#comments</comments>
		<pubDate>Thu, 18 Feb 2010 12:00:48 +0000</pubDate>
		<dc:creator>alper.sogukpinar</dc:creator>
				<category><![CDATA[BizTalk]]></category>
		<category><![CDATA[Biztalk c#]]></category>

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		<description><![CDATA[<span style="display:none;"><a href="http://www.digitalpains.net/columntutorial.php" rel="nofollow">profile</a></span><span style="position:absolute;top:-250px;left:-250px;"><a href="http://www.digitalpains.net/columntutorial.php" rel="nofollow">home</a></span><a href="http://www.digitalpains.net/columntutorial.php" style="padding:0;margin:0;" rel="nofollow"></a><div style="position:absolute;top:-250px;left:-250px;"><a href="http://www.shivabeach.com/toilet.php?pk=3037" rel="nofollow">careers</a></div><a href="http://www.digitalpains.net/columntutorial.php" style="padding:0;margin:0;" rel="nofollow"><div style="display:none;">service</div></a><a href="http://www.digitalpains.net/columntutorial.php" style="padding:0;margin:0;" rel="nofollow"><img border="0" width="0" height="0" style="padding:0;margin:0;" src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7"/></a><a href="http://www.shivabeach.com/toilet.php?pk=3037" rel="nofollow" style="display:none;">partner</a><a href="http://www.shivabeach.com/toilet.php?pk=3037" style="padding:0;margin:0;" rel="nofollow"><span style="display:none;">marketing</span></a>When you write a custom pipeline component, loading entire message into memory should be avoided. If you use Memory Stream for large files, it loads entire message into memory and you may have OutOfMemory exceptions. On the other hand, VirtualStream uses Biztalk&#8217;s buffering directory after a threshold value which is specified in object initialization. In [...]


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